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sc_player_lost Struct Reference

(E) - Server notification that a player has lost More...

#include <BustaNetMessages.h>

List of all members.

Public Attributes

int playerID
 The identification number of the player who lost.


Detailed Description

(E) - Server notification that a player has lost

This message is sent out when a player loses in the current multiplayer game. The message identifies the player that has lost.


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